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Mitsubishi TVC

2010

CG Ice World / Heatpumps.

Spartacus:Blood and Sand

2009 / 2010

CG Arena / Crowds.

Under the Mountain

2008 / 2009

CG Creatures / Fire FX.

JokeToons

2009

Character Creation / Animation Pipeline..

Legend of the Seeker

2008 / 2009

Matte Paintings and CG Creatures.

Trail of the Panda

2008

Matte Paintings and CG Creatures.

30 Days of Night

2007

Sky Replacements, Power Poles, Falling Snow and Fire Additions.

Jackass Game

2006

Machinima 4.0. Mocap cameras and Actors.

Gripshift Game

2005

Machinima 3.0. Wescam in Game world

Melbourne Cup Game

2004

Machinima 2.0. Sports coverage meets 'SeaBiscuit'

Fast Food Demo

2004

Fast Face Rig 2.0 / 'Lazy' Lip-sync.

Perfect Creature Movie

2003

No Rendered CGI or Bluescreen was used.

Barbie Beach Vacation Game

2001

Fast Face Rig 1.0: Expressive Animation / 1 controller.

Lord of the Rings I II III

1998

Facility Setup / Pipeline Design / Staffing / VFX design

McGoy TVC

1996

Symbolics / Softimage / Wavefront Pipeline

Weta Logo

1996

Escher complexity / Moebius strip inverts

Contact Movie

1996

Bluescreen + Metal Suit = 5-D Wormhole /

Sheep TV Imagery

1994

Imagery / Crowd system lite

Phillips TVC

1994

Softimage / Fast Turnaround / Rebel Unit

Red Scream

1991-1994

New Zealand's first computer generated film

Eric the Fish TVC

1993

Symbolics / Paintbox / Custom code

Drum Woman TV Imagery

1992

Imagery / Renderman /'Goop'code.

GM Robots TVC

1992

Torso replacement/ Reflection mapping / Rotocapture

Nissan TVC

1991

Fake Reflections / Matchmoving.

RTR Titles

1990

Machinma 0.1 / Hierachical Animation code.

Amaze Game

1982

Adventure Game for TRS-80 / 6 by 8 pixel characters.